The colleges, universities, and other academic institutions in this book are rife with all three. Containing everything from succinct locations to take the heavy lifting out of designing a campus setting, to four deeply-developed settings suitable for an entire chronicle. Alma Maters sheds light on the ivory towers of academia - home to information that can keep a Hunter cell alive, and quarries that want them dead - in the World of Darkness.
Features
Over fifty concise, ready-to-use academic-themed locations, including supernatural influences.
Four fully detailed academic institutions each with a chronicle's worth of problems.
Two antagonist groups that can be threats to any cell in any setting.
New and revised player options to tie a Hunter to the world of academia.
Rules and options for expanding research and investigation in the World of Darkness.